Novi booster COSMO BLAZER dolazi u prodaju pa želim nešto napisati o njemu.
Prvo dolazi Sneak Peek i Release Celebration turniri.
NOBLE ARMS-CALIBURN-karta Sneak Peeka
You can only control 1 face-up “Noble Arms – Caliburn”. Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LifePoints. If this face-up card on the field is destroyed and send to the Graveyard: You can target 1 Warrior-Type “NobleKnight” monster you control; equip this card to that target. You can only use this effect of “Noble Arms – Caliburn” once per turn.
Red je na kartu na boosteru Number 92: Heart-eartH Dragon:
ATK 0 DEF 0
3 Level 9 monsters This card cannot be destroyed inbattle, also your opponent takes any battledamage you would have taken from battles involving this card. During your opponent’s EndPhase: You can detach 1 XyzMaterial from this card; banish all cards your opponent currently controls that were Normal or SpecialSummoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.
Imamao u Cosmo Blazeru novi deck Brotherhood of the Fire Fist
Brotherhood of the Fire Fist – Tiger King
ATK 2200 DEF 1800
2 Level 4 Beats-Warrior -Type monsters When this card is Xyz Summoned: You can Set 1 “Fire Formation “Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warrior-Type, until the end of your opponent’s turn. When this card is send from the field to the Graveyard: You can send 3 face-up “Fire Formation” Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.
Brotherhood of the Fire Fist – Lion Emperor
ATK 2200 DEF 200
2 Level 3 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn
Brotherhood of the Fire Fist – Horse Prince
ATK 2200 DEF 2200
1 FIRE Tuner + 1 or more non-Tuner monsters When this card is SynchroSummoned: You can SpecialSummon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn.
Brotherhood of the Fire Fist – Hawk
ATK 200 DEF 1500
If this card in its owner’s possession is destroyed by an opponent’s card (either by battle or by card effect): You can Set 1 “Fire Formation” Spell Card directly from your Deck. While you control a face-up “Fire Formation” Spell/Trap Card, all “Fire Fist” monsters you control gain 500 ATK and DEF.
Brotherhood of the Fire Fist – Spirit
ATK 500 DEF 200
Cannot be used as a Synchro Material Monsters, except for the Synchro Summon of a Beast-Warrior Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of “Brotherhood of the Fire Fist – Spirit” once per turn.
Brotherhood of the Fire Fist – Raven
ATK 200 DEF 1800
If this card is send from the field to the Graveyard: You can Set 1 “FireFormation” SpellCard directly from your Deck. Face-up “Fire Formation” Spell/TrapCards you control cannot be destroyed by your opponent’s cardeffects.
Brotherhood of the Fire Fist – Dragon
ATK 1800 DEF 400
Once per turn, if you activate a “FireFormation” Spell/TrapCard (except during the DamageStep): You can Set 1 “Fire Formation” Trap Card directly from your Deck. Once per turn: You can sen 2 face-up “Fire Formation” Spell/Trap Cards you control to the Graveyard to target 1 “FireFist” monster in your Graveyard, except “Brotherhood of the Fire Fist – Dragon”; Special Summon that target.
Brotherhood of the Fire Fist – Snake
ATK1800 DEF 600
Once per turn, if a “FireFormation” Spell/TrapCard(s) is send to your Graveyard (except during the DamageStep): You can Set 1 “Fire Formation” Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up “Fire Formation” Spell/Trap Cards you control to the Graveyard; Draw 1 card.
Brotherhood of the Fire Fist – Swallow
You can SpecialSummon this card (from your hand) by sending 3 face-up “FireFormation” Spell/TrapCards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 “Fire Formation” Trap Card directly from your Deck. You can only use this effect of “Brotherhood of the Fire Fist – Swallow” once per turn. Face-up Beats-Warrior Type monsters cannot be targeted by your opponent’s card effects.
Brotherhood of the Fire Fist – Bear
Once per turn, when this card inflicts battledamage to your opponent: You can Set 1 “FireFormation” SpellCard directly from your Deck. Once per turn: You can send 1 face-up “Fire Formation” Spell/TrapCard you control to the Graveyard to target 1 monster on the field; destroy that target.
Brotherhood of the Fire Fist – Gorilla
Once per turn, when this card destroys an opponent’s monster bybattle and sends it to the Graveyard: You can Set 1 “FireFormation” SpellCard directly from your Deck. Once per turn: You can send 1 face-up “Fire Formation” Spell/TrapCard you control to the Graveyard to targe 1 Spell/Trap Card on the field; destroy that target.
Drugi Number u CBLZ je Number 53: Heart-eartH:
3 Leve 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster’s original ATK, until the EndPhase. If this face-up card on the field would be destroyed, you can detach 1 Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon1 “Number 92:Heart-eartHDragon” from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
Artorigus, King of the Noble Knights
2 Level 4 “NobleKnight” monsters When this card is XyzSummoned: You can target up to 3 “NobleArms”Equip SpellCards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 XyzMaterial from this card; destroy any number of Spell/TrapCards on the field, up to the number of “Noble Arms” Equip Spell Cards you control.
Orbital 7
When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card’s ATK with this effect, it cannot attack your opponentdirectly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 “Photon” or “Galaxy” monster in your Graveyard; add that target to your hand.
I naravno Zexal Weapons:
ZW – Lightning Blade
You can target 1 “Utopia” monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up “ZW-” cards you control cannot be destroyed by your opponent’s cardeffects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up “ZW – Lightning Blade”
ZW-Tornado Bringer
You can target 1 “Utopia” monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with cardeffects. If a monster equipped with this card would be destroyed bybattle, destroy this card instead. You can only control 1 face-up “ZW – Tornado Bringer”.
ZW – Ultimate Shield
When this card is Normal or SpecialSummoned: You can target 1 of your banished XyzMonsters; Special Summon that target in face-up Defense Position. You can target 1 “Utopia” monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up “ZW – Ultimate Shield”.
ZW – Leo Arms
2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 XyzMaterial from this card; add 1 “ZW-” monster from your Deck to your hans. You can target 1 “Utopia” monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your BattlePhase, if a monster attacked this turn while equipped with this card: You can send this EquipCard to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent’s monster, during this Battle Phase
Breakthrough Skill
Target 1 face-up EffectMonster your opponent controls; negate the effects of that opponent’s face-up monster, until the end of this turn. During your turn, except the turn this card was send to the Graveyard: You can banish this card from your Graveyard to target 1 face-up Effect Monster your opponent controls; negate that target’s effects until the end of this turn.
Gagagadraw
Banish 3 “Gagaga” monsters from your Graveyard; draw 2 cards.
Lightning Chidori
2 Level 4 WIND monsters When this card is XyzSummoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 XyzMaterial from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
Hyper-Ancient Shark Megalodon
When this card inflicts battledamage to your opponent: You can target 1 monster your opponent controls; destroy that target.
Double Shark
When this card is NormalSummoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
Heraldic Beast Basilisk
After damagecalculation: Destroy any opponent’s monster that battles this card.
Heraldic Beast Eale
ATK 1000 DEF 1800
If you controls 2 or more “HeraldicBeast” monsters, you can SpecialSummon this card (from your hand).
Heraldic Beast Twin-Headed Eagle
ATK 1200 DEF 1400
You can banish this card from your Graveyard to target 1 face-up XyzMonster you control with no XyzMaterials and 2 “HeraldicBeast”monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of “Heraldic Beast Twin-Headed Eagle” once per turn.
Heraldic Beast Unicorn
You can banish this card from your Graveyard to target 1 Psychic-Type XyzMonster in your Graveyard; SpecialSummon it. Its effects are negated. You can only use the effect of “Heraldic Beast Unicorn” once per turn.
Heraldic Beast Leo
During the EndPhase of the turn this card was NormalSummon:Destroy this card. When this card is send to the Graveyard: Add 1 “HeraldicBeast” monster from your Deck to your hand, except “Heraldic Beast Leo”. You can only use this effect of “Heraldic Beast Leo” once per turn.
Gogogo Ghost
If this card is SpecialSummoned: You can target 1 “GogogoGolem” in your Graveyard ; Special Summon that target in face-up DefensePosition, then change this card to Defense Position. You can only use the effect of “Gogogo Ghost” once per turn.
Xyz Double Back
During the turn a face-up XyzMonster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your Graveyard that was destroyed this turn and 1 monster in your Graveyard with ATK less than or equal to the Xyz Monster’s: SpecialSummon these targets, but they are destroyed during the EndPhase.
Diamond Dire Wolf
2 Level 4 monsters Once per turn: You can detach 1 XyzMaterial from this card to target 1 Beast, Beast-Warrior, or Winged Beast – Type monster you control and 1 other card on the field; destroy them.
Amarylease
ATK 100 DEF 200
During your Main Phase: You can banish this card from your Graveyard; you can NormalSummon 1 monster this turn for 1 less Tribute. You can only use the effect of “Amarylease” once per turn.
Jurrac Impact
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.
Mermail Abyssleed
You can discard 3 other WATER monsters to the Graveyard; SpecialSummon this card from your hand. When you do: You can target 1 “Abyss.-” Spell/TrapCard in your Graveyard; add that target to your hand. You can Tribute 1 other face-up AttackPosition “Mermail” monster;send 1 random card from your opponent’s hand to the Graveyard. You can only use this effect of “Mermail Abyssleed” once per turn.
Hazy Flame Griffin
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can SpecialSummon this card (from your hand). Your opponent cannot target this card with cardeffects.
Hazy Flame Cerbereus
You can NormalSummon this card without Tributing, but its originalATK becomes 1000. Your opponent cannot target this card with cardeffects. When this card is destroyed and send to the Graveyard: You can add 1 “Hazy” card from your Deck to your hand.
Hazy Flame Sphynx
Your opponent cannot target this card with cardeffects. You can declare 1 cardtype (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can SpecialSummon 1 FIRE monster from your hand or Graveyard. You can only use this effect of “Hazy Flame Sphynx” once per turn.
Hazy Flame Peryton
ATK 1600 DEF 1700
Cannot be SpecialSummoned, except by a “HazyFlame” monster’s effects. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; SpecialSummon 2 “Hazy Flame” monsters from your Deck. You can only use this effect of “Hazy Flame Peryton” once per turn.
When this card is FusionSummoned: You can target 1 monster your opponent control; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.
Crimson Blader
1 Tuner + 1 or more non-Tuner monsters. If this card destroys an opponent’s monster by battle and sends it to the Graveyard: Your opponent cannot Normal or SpecialSummon Level 5 or higher monsters during their next turn.
Pyrorex the Elemental Lord
Cannot be NormalSummoned/Set. Must be SpecialSummoned (from your hand) by having exactly 5 FIRE monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the originalATK of the destroyed monster. You can only use this effect of “Pyrorex the Elemental Lord” once per turn. If this card leaves thefield, skip the BattlePhase of your next turn
Heraldry Reborn
Target 1 “HeraldicBeast” monster in your Graveyard; SpecialSummon it