Znate kako ubrzo dolazi nova edicija – Photon Shockwave! Edicija koja donosi mnogo dobrih novih karata za deckove koji bi mogli promjeniti kako danas igramo. Održati će se i Sneak Preview te Release Celebration turniri po svim gradovima (kasniti će jedan tjedan od najavljenog). Do tada, uživajte u popisu karata koje dolaze. Njihova imena, efekti, slike, rariteti i sve što vas zanima – Tu su! 😀
Ghost Rare (1)
PHSW-EN011 Galaxy-Eyes Photon Dragon
Secret Rare (8)
PHSW-EN037 Rescue Rabbit
PHSW-EN057 Shard of Greed
PHSW-EN083 Wind-Up Rabbit
PHSW-EN084 D-Boyz
PHSW-EN086 Evolzar Dolkka
PHSW-EN087 Wind-Up Zenmaines
PHSW-EN089 Dark Smog
PHSW-EN098 Metaion, the Timelord
Ultra Rare/Ultimate Rare (10)
PHSW-EN011 Galaxy-Eyes Photon Dragon
PHSW-EN020 Evolsaur Cerato
PHSW-EN026 Wind-Up Kitten
PHSW-EN041 Number 10: Illumiknight
PHSW-EN043 Evolzar Laggia
PHSW-EN044 Thunder End Dragon
PHSW-EN049 Xyz Gift
PHSW-EN050 Photon Veil
PHSW-EN085 Latinum, Exarch of Dark World
PHSW-EN090 Sergeant Electro
Super Rare (14)
PHSW-EN000 Alexandrite Dragon
PHSW-EN008 Friller Rabca
PHSW-EN013 Lightserpent
PHSW-EN017 Evoltile Westlo
PHSW-EN024 Wind-Up Hunter
PHSW-EN033 Fenghuang
PHSW-EN039 Number 83: Galaxy Queen
PHSW-EN040 Black Ray Lancer
PHSW-EN042 Number 20: Giga-Brilliant
PHSW-EN056 Extra Gate
PHSW-EN075 Darklight
PHSW-EN081 Photon Sabre Tiger
PHSW-EN093 Gem-Turtle
PHSW-EN099 Infernity Knight
Rare (20)
PHSW-EN005 Kagetokage
PHSW-EN012 Daybreaker
PHSW-EN015 Photon Cerberus
PHSW-EN019 Evolsaur Vulcano
PHSW-EN021 Evolsaur Diplo
PHSW-EN023 Wind-Up Knight
PHSW-EN027 D.D. Telepon
PHSW-EN034 Tribe-Shocking Virus
PHSW-EN038 Baby Tiragon
PHSW-EN052 Photon Booster
PHSW-EN058 Murmur of the Forest
PHSW-EN066 Copy Knight
PHSW-EN076 Tyrant’s Throes
PHSW-EN078 Deep Dark Trap Hole
PHSW-EN079 Eisbahn
PHSW-EN082 Evolsaur Pelta
PHSW-EN088 Xyz Territory
PHSW-EN095 Gishki Beast
PHSW-EN096 Gem-Knight Emerald
PHSW-EN097 Junk Defender
Common (48)
PHSW-EN001 Bunilla
PHSW-EN002 Rabidragon
PHSW-EN003 Rai Rider
PHSW-EN004 Stinging Swordsman
PHSW-EN006 Acorno
PHSW-EN007 Pinecono
PHSW-EN009 Shark Stickers
PHSW-EN010 Needle Sunfish
PHSW-EN014 Plasma Ball
PHSW-EN016 Evoltile Gephyro
PHSW-EN018 Evoltile Odonto
PHSW-EN022 Wind-Up Warrior
PHSW-EN025 Wind-Up Bat
PHSW-EN028 Wattcobra
PHSW-EN029 Naturia Marron
PHSW-EN030 Prior of the Ice Barrier
PHSW-EN031 Senior Silver Ninja
PHSW-EN032 Rodenut
PHSW-EN035 Goblin Pothole Squad
PHSW-EN036 Creepy Coney
PHSW-EN045 Attraffic Control
PHSW-EN046 Ego Boost
PHSW-EN047 Monster Slots
PHSW-EN048 Cross Attack
PHSW-EN051 Photon Lead
PHSW-EN053 Evo-Karma
PHSW-EN054 Evo-Miracle
PHSW-EN055 Zenmalfunction
PHSW-EN059 Tri-Wight
PHSW-EN060 One Day of Peace
PHSW-EN061 Space Cyclone
PHSW-EN062 Poisonous Winds
PHSW-EN063 Heartfelt Appeal
PHSW-EN064 Fiery Fervor
PHSW-EN065 Damage Diet
PHSW-EN067 Mirror Mail
PHSW-EN068 Fish Rain
PHSW-EN069 Icy Crevasse
PHSW-EN070 Lumenize
PHSW-EN071 Evolutionary Bridge
PHSW-EN072 Zenmairch
PHSW-EN073 Wattcancel
PHSW-EN074 Champion’s Vigilance
PHSW-EN077 Sound the Retreat!
PHSW-EN080 Sealing Ceremony of Suiton
PHSW-EN091 Vylon Ohm
PHSW-EN092 Laval Dual Slasher
PHSW-EN094 Laval Lancelot
PHSW-EN000 Alexandrite Dragon
LIGHT/Dragon/4/2000/100
Many of the czars’ lost jewels can be found in the scales of priceless dargon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot… whether they know it or not.
Super Rare
PHSW-EN001 Bunilla
EARTH/Beast/1/150/2050
This rabbit’s got a sweet tooth! He’s on a quest for the world’s sweetest carrort, and just wants to nibble carrots all day today, tomorrow, and the day after that!
PHSW-EN002 Rabidragon
LIGHT/Dragon/8/2950/2900
It’s a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There’s no way anybody can escape.
PHSW-EN003 Rai Rider
LIGHT/Thunder – Effect/3/1200/1400
If this card battles an opponent’s monster: That monster cannot attack while it is face-up on the field.
PHSW-EN004 Stinging Swordsman
WIND/Warrior – Effect/1/300/600
When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent’s Spell & Trap Card Zones to the hand.
PHSW-EN005 Kagetokage
DARK/Reptile – Effect/4/1100/1500
Cannot be Normal Summoned or Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
Rare
PHSW-EN006 Acorno
EARTH/Plant – Effect/1/200/400
During your Main Phase: You can send 1 “Pinecono” from your hand to the Graveyard, and Special Summon this card from the hand.
PHSW-EN007 Pinecono
EARTH/Plant – Effect/1/400/200
If this card is sent to the Graveyard by the effect of “Acorno”: You can Special Summon this card from the Graveyard.
PHSW-EN008 Friller Rabca
WATER/Fish – Effect/3/700/1500
When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard totarget the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. The effect of “Friller Rabca” can only be activated once per turn.
Super Rare
PHSW-EN009 Shark Stickers
WATER/Fish – Effect/3/200/1000
When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
PHSW-EN010 Needle Sunfish
WATER/Fish – Effect/3/1500/100
When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls: that target loses 500 ATK.
PHSW-EN011 Galaxy-Eyes Photon Dragon
LIGHT/Dragon – Effect/8/3000/2500
You can Special Summon this card (from your hand) by Tributing 2 monster with 2000 or more ATK. During either player’s Battle Step, when this card battles an opponent’s monster: You can target the monster this card is battling; banish both it and this card, then any monster banished by this effect returns to the field at the end of the Battle Phase. If the monster banished by this effect was an Xyz Monster, this card gains 500 ATK for each Material the Xyz Monster had when it was banished.
Ultra Rare/Ultimate Rare/Ghost Rare
PHSW-EN012 Daybreaker
LIGHT/Warrior – Effect/4/1700/0
When this card is Special Summoned: You can Special Summon 1 “Daybreaker” from your hand.
Rare
PHSW-EN013 Lightserpent
LIGHT/Reptile – Effect/3/1200/800
If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster.
Super Rare
PHSW-EN014 Plasma Ball
LIGHT/Thunder – Effect/3/900/900
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
PHSW-EN015 Photon Cerberus
LIGHT/Beast – Effect/3/1300/600
During the turn this card was Normal Summoned, neither player can activate Trap Card while this card is face-up on the field.
Rare
PHSW-EN016 Evoltile Gephyro
FIRE/Reptile – Effect/1/200/400
When this card is destroyed by battle and sent to the Graveyard: You can target 1 “Evolsaur” monster in your Graveyard; Special Summon that target.
PHSW-EN017 Evoltile Westlo
FIRE/Reptile – Effect/3/700/1900
FLIP: Special Summon 1 “Evolsaur” monster from your Deck.
Super Rare
PHSW-EN018 Evoltile Odonto
FIRE/Reptile – Effect/2/500/1200
When this card is Normal Summoned: You can Special Summon 1 “Evolsaur” monster from your hand.
PHSW-EN019 Evolsaur Vulcano
FIRE/Dinosaur – Effect/4/1200/1000
When this card is Special Summoned by the effect of an “Evoltile” monster: You can target 1 “Evolsaur” monster in your Graveyard; Special Summon the target; it cannot declare an attack.
Rare
PHSW-EN020 Evolsaur Cerato
FIRE/Dinosaur – Effect/4/1900/1400
When this card is Special Summoned by the effect of an “Evoltile” monster: It gains 200 ATK. If this card was Special Summoned by the effect of an “Evoltile” monster, each time this card destroys an opponent’s monster by battle: You can add 1 “Evoltile” monster from your Deck to your hand.
Ultra Rare/Ultimate Rare
PHSW-EN021 Evolsaur Diplo
FIRE/Dinosaur – Effect/4/1600/800
When this card is Special Summoned by the effect of an “Evoltile” monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
Rare
PHSW-EN022 Wind-Up Warrior
EARTH/Warrior – Effect/4/1200/1800
You can target 1 face-up “Wind-Up” monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.
PHSW-EN023 Wind-Up Knight
LIGHT/Warrior – Effect/4/1800/1200
When a face-up “Wind-Up” monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
Rare
PHSW-EN024 Wind-Up Hunter
DARK/Beast-Warrior – Effect/3/1600/500
You can Tribute 1 face-up “Wind-Up” monster, except “Wind-Up Hunter”; send 1 random card from your opponent’s hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
Super Rare
PHSW-EN025 Wind-Up Bat
WIND/Machine – Effect/1/300/350
You can target 1 “Wind-Up” monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
PHSW-EN026 Wind-Up Kitten
EARTH/Beast – Effect/2/800/500
You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.
Ultra Rare/Ultimate Rare
PHSW-EN027 D.D. Telepon
EARTH/Psychic – Effect/2/500/1800
If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
Rare
PHSW-EN028 Wattcobra
LIGHT/Thunder – Effect/4/1000/500
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 “Watt” monster from your Deck to your hand.
PHSW-EN029 Naturia Marron
EARTH/Plant – Effect/3/1200/700
When this card is Normal Summoned: You can send 1 “Naturia” monster from your Deck to the Graveyard. Once per turn: You can target 2 “Naturia” monster in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.
PHSW-EN030 Prior of the Ice Barrier
WATER/Aqua – Effect/2/1000/400
If you control a face-up “Ice Barrier” monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monster the turn you use this effect. You can Tribute this card to target 1 “Ice Barrier” monster in your Graveyard, except “Prior of the Ice Barrier”; Special Summon that target.
PHSW-EN031 Senior Silver Ninja
EARTH/Warrior – Effect/6/2300/2200
When this card is flipped face-up: You can Special Summon any number of “Ninja” monsters, except “Senior Silver Ninja”, from your hand/or Graveyard in face-down Defense Position. There can only be 1 face-up “Senior Silver Ninja” on the field.
PHSW-EN032 Rodenut
EARTH/Beast – Effect/1/100/100
Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
PHSW-EN033 Fenghuang
FIRE/Winged-Beast – Spirit – Effect/6/2100/1800
Super Rare
PHSW-EN034 Tribe-Shocking Virus
WATER/Thunder – Effect/4/1700/0
Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
Rare
PHSW-EN035 Goblin Pothole Squad
EARTH/Warrior – Effect/4/1500/400
When this card is Normal Summoned, Trap Cards cannot be activated. Also, “Trap Hole” Trap Cards cannot be activated when a monster is Summoned, except “Dark Trap Hole”.
PHSW-EN036 Creepy Coney
EARTH/Beast – Effect/3/1000/1900
FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
PHSW-EN037 Rescue Rabbit
EARTH/Beast – Effect/4/300/100
This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of “Rescue Rabbit” can only be activated once per turn.
Secret Rare
PHSW-EN038 Baby Tiragon
EARTH/Dragon – Xyz – Effect/Rank 1/900/900
Rare
PHSW-EN039 Number 83: Galaxy Queen
DARK/Spellcaster – Xyz/Rank 1/500/500
3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the opponent’s next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent.
Super Rare
PHSW-EN040 Black Ray Lancer
DARK/Beast-Warrior – Xyz – Effect/Rank 3/2100/600
2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target’s effects until the End Phase.
Super Rare
PHSW-EN041 Number 10: Illumiknight
LIGHT/Warrior – Xyz/Rank 4/2400/2400
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.
Ultra Rare/Ultimate Rare
PHSW-EN042 Number 20: Giga-Brilliant
LIGHT/Insect – Xyz – Effect/Rank 3/1800/1800
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
Super Rare
PHSW-EN043 Evolzar Laggia
FIRE/Dragon – Exceeds – Effect/Rank 4/2400/2000
2 Level 4 Dinosaur-Type monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and destroy that card.
Ultra Rare/Ultimate Rare
PHSW-EN044 Thunder End Dragon
LIGHT/Dragon – Xyz – Effect/Rank 8/3000/2000
2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
Ultra Rare/Ulimate Rare
PHSW-EN045 Attraffic Control
Continuous Spell Card
If your opponent controls 2 or more monsters, they cannot declare an attack.
PHSW-EN046 Ego Boost
Quick-Play Spell Card
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
PHSW-EN047 Monster Slots
Normal Spell Card
Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.
PHSW-EN048 Cross Attack
Normal Spell Card
Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.
PHSW-EN049 Xyz Gift
Normal Spell Card
If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.
Ultra Rare/Ulimate Rare
PHSW-EN050 Photon Veil
Normal Spell Card
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, the must have the same name.
Ultra Rare/Ultimate Rare
PHSW-EN051 Photon Lead
Quick-Play Spell Card
Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.
PHSW-EN052 Photon Booster
Normal Spell Card
Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase.
Rare
PHSW-EN053 Evo-Karma
Continuous Spell Card
When a monster(s) is Special Summoned by the effect of an “Evoltile” monster you control, your opponent cannot activate cards or effects.
PHSW-EN054 Evo-Miracle
Quick-Play Spell Card
Target 1 monster that was Special Summoned by the effect of an “Evoltile” monster; this turn, it cannot be destroyed by battle or by card effects.
PHSW-EN055 Zenmalfunction
Normal Spell Card
Target 1 “Wind-Up” monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
PHSW-EN056 Extra Gate
Quick-Play Spell Card
Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not gave a onster of that Level in their Extra Deck, you discard 1 card.
Super Rare
PHSW-EN057 Shard of Greed
Continuous Spell Card
Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards.
Secret Rare
PHSW-EN058 Murmur of the Forest
Normal Spell Card
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.
Rare
PHSW-EN059 Tri-Wight
Normal Spell Card
Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon them from the Graveyard.
PHSW-EN060 One Day of Peace
Normal Spell Card
Each player draws 1 card, and neither player takes damage until the end of the opponent’s next turn.
PHSW-EN061 Space Cyclone
Quick-Play Spell Card
Detach 1 Xyz Material from a monster.
PHSW-EN062 Poisonous Winds
Continuous Spell Card
WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.
PHSW-EN063 Heartfelt Appeal
Normal Trap Card
When you take Battle Damage from your opponent’s direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it’s a tie, you get to choose.) Its effects(s) is negated and it cannot declare an attack.
PHSW-EN064 Fiery Fervor
Normal Trap Card
Target 1 face-up monster you control; equip this card ot that target. If your opponent controls a monster with ATK higher than that same monster’s original ATK, the ATK of the equipped monster becomes double the equipped monster’s original ATK, during the Damage Step only.
PHSW-EN065 Damage Diet
Normal Trap Card
Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)
PHSW-EN066 Copy Knight
Continuous Trap Card
When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster Card with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is still treated as a Trap Card.)
Rare
PHSW-EN067 Mirror Mail
Normal Trap Card
When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.
PHSW-EN068 Fish Rain
Normal Trap Card
When a face-up Fish. Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
PHSW-EN069 Icy Crevasse
Normal Trap Card
When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent’s card effect: Target 1 monster your opponent controls; send that target to the Graveyard and inflict damage to your opponent equal to its original ATK in the Graveyard.
PHSW-EN070 Lumenize
Normal Trap Card
When an opponent’s monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster your control gains ATK equal to that target’s ATK, until your next End Phase.
PHSW-EN071 Evolutionary Bridge
Normal Trap Card
When a monster you control is targeted for an attack: Target 1 “Evoltile” monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.
PHSW-EN072 Zenmairch
Normal Trap Card
Target 1 face-up Level 4 or lower “Wind-Up” monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 “Wind-Up” monster from the hand with the same Level as the returned monster’s.
PHSW-EN073 Wattcancel
Counter Trap Card
When your opponent would Normal or Special Summon a monster. Discard 1 “Watt” monster, negate the Summon and destroy it.
PHSW-EN074 Champion’s Vigilance
Counter Trap Card
If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR Spell/Trap Card is activated: Negate the Summon or activation, and destroy that card.
PHSW-EN075 Darklight
Normal Trap Card
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
Super Rare
PHSW-EN076 Tyrant’s Throes
Continuous Trap Card
Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.
Rare
PHSW-EN077 Sound the Retreat!
Normal Trap Card
Return all monsters you control to the hand.
PHSW-EN078 Deep Dark Trap Hole
Normal Trap Card
When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
Rare
PHSW-EN079 Eisbahn
Continuous Trap Card
When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position.
Rare
PHSW-EN080 Sealing Ceremony of Suiton
Continuous Trap Card
Once per turn: You can send 1 WATER monster from your hand to the Graveyard to target 1 card in your opponent’s Graveyard; banish that target.
PHSW-EN081 Photon Sabre Tiger
LIGHT/Beast – Effect/3/2000/300
When this card is Normal or Flip Summoned: You can add 1 “Photon Sabre Tiger” from your Deck to your hand. If you do not control another “Photon Sabre Tiger”, this card loses 800 ATK.
Super Rare
PHSW-EN082 Evolsaur Pelta
FIRE/Dinosaur – Effect/4/1100/2000
When this card is Special Summon by the effect of an “Evoltile” monster: It gains 500 DEF. If this card was Special Summon by the effect of an “Evoltile” monster, then is destroyed by battle: You can add 1 “Evoltile” monster from your Deck to your hand.
Rare
PHSW-EN083 Wind-Up Rabbit
EARTH/Beast Warrior – Effect/3/1400/600
During either player’s turn: You can target 1 “Wind-Up” monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
Secret Rare
PHSW-EN084 D-Boyz
DARK/Fiend – Effect/1/100/1000
FLIP: You can Special Summon any number of “D-Boyz” from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.
Secret Rare
PHSW-EN085 Latinum, Exarch of Dark World
DARK/Fiend – Effect/6/1500/2400
If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent’s card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK.
Ultra Rare/Ultimate Rare
PHSW-EN086 Evolzar Dolkka
FIRE/Dinosaur – Xyz – Effect/Rank 4/2300/1700
2 Level 4 Dinosaur-Type monsters
When an Effect Monster’s effect activates: You can detach 1 Xyz Material from this card; negate the activation and destroy it.
Secret Rare
PHSW-EN087 Wind-Up Zenmaines
FIRE/Maschine – Xyz – Effect/Rank 3/1500/2100
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
Secret Rare
PHSW-EN088 Xyz Territory
Field Spell Card
When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.
Rare
PHSW-EN089 Dark Smog
Continuous Trap Card
Once per turn: You can target 1 monster in your opponent’s Graveyard; discard 1 Fiend-Type monster and banish that target.
Secret Rare
PHSW-EN090 Sergeant Electro
Feuer/Maschine – Effect/4/1600/1300
Once per turn: You can target 1 face-down card in your opponent’s Spell & Trap Card Zone, while this card is face-up on the field, its target(s) cannot be activated.
Ultra Rare/Ultimate Rare
PHSW-EN091 Vylon Ohm
LIGHT/Fairy – Effect/4/1500/200
When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.
PHSW-EN092 Laval Dual Slasher
FIRE/Warrior – Synchro – Effect/5/2400/200
1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of “Laval” monsters in your Graveyard:
– 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
– 3+: If this card attacks a Defense Position monster, inflicts piercing Battle Damage to your opponent.
PHSW-EN093 Gem-Turtle
EARTH/Rock – Effect/4/0/2000
FLIP: You can add 1 “Gem-Knight Fusion” from your Deck to your hand.
Super Rare
PHSW-EN094 Laval Lancelot
FIRE/Warrior – Effect/6/2100/200
You can Normal Summon this card wihtout Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.
PHSW-EN095 Gishki Beast
WATER/Beast – Effect/4/1500/1300
When this card is Normal Summoned: You can target 1 Level 4 or lower “Gishki” monster in your Graveyard; Special Summon that target in face-up Defense Position.
Rare
PHSW-EN096 Gem-Knight Emerald
EARTH/Rock – Effect/4/1800/800
You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 “Gem-Knight” Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
Rare
PHSW-EN098 Metaion, the Timelord
FIRE/Fairy – Effect/10/0/0
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down).
Secret Rare
PHSW-EN099 Infernity Knight
DARK/Fiend – Effect/3/1400/400
When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.
Super Rare
Kako vam se čini? 🙂
super svidami se karta Creepy Coney
hoce li turnir biti odgodjen i ovu subotu??